Wednesday, August 25, 2010

Inception

K. The first thing to say is WOW. I get why people have been saying that Inception is this decade's The Matrix; not only because of the special effects, which are stunning, but because of the reality-questioning nature of it.
Reality is an uncanny thing. We live in it; we have no control over it; it is utterly intangible; the way we see it affects everything we do. Everyone is familiar with that moment of half-waking where we are caught between dream and waking, where we are no longer sure of what is real and what is only in our head; or that half-recalled memory that we may have simply dreamed.
Because of this, the totems used in Inception hold particular importance. They are meant to be a thing that is unique to the dreamer - that only the dreamer knows the true weight, proportions, and attributes of. They are a small piece of tangibility in the intangible, a thing that can be touched that represents reality, which can't. Isn't this part of the idea of sculpture? To render, in three dimensions, a thing that is abstract or unable to be seen in its entirety? Of course, it's not the only purpose of sculpture, but it is one that sets it apart from two-dimensional art forms.

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